int cursor_height)
{
struct frame *f = XFRAME (w->frame);
- Emchar_dynarr *buf = Dynarr_new (Emchar);
+ Emchar_dynarr *buf;
struct display_block *db = Dynarr_atp (dl->display_blocks, block);
rune_dynarr *rba = db->runes;
if (end < 0)
end = Dynarr_length (rba);
- Dynarr_reset (buf);
+ buf = Dynarr_new (Emchar);
while (elt < end && Dynarr_atp (rba, elt)->xpos < start_pixpos)
{