#define LEFT_GLYPHS 2
#define RIGHT_GLYPHS 3
-/* Set the vertical clip to 0 if we are currently updating the line
- start cache. Otherwise for buffers of line height 1 it may fail to
- be able to work properly because regenerate_window will not layout
- a single line. */
#define VERTICAL_CLIP(w, display) \
- (updating_line_start_cache \
- ? 0 \
- : ((WINDOW_TTY_P (w) | (!display && scroll_on_clipped_lines)) \
+ ((WINDOW_TTY_P (w) | (!display && scroll_on_clipped_lines)) \
? INT_MAX \
- : vertical_clip))
+ : vertical_clip)
/* The following structures are completely private to redisplay.c so
we put them here instead of in a header file, for modularity. */
/* Minimum visible pixel width of clipped glyphs at right margin. */
int horizontal_clip;
-/* Set if currently inside update_line_start_cache. */
-static int updating_line_start_cache;
-
/* Nonzero means reading single-character input with prompt
so put cursor on minibuffer after the prompt. */
int cursor_in_echo_area;
case '%':
dst += set_charptr_emchar (dst, '%');
break;
+ /* #### unimplemented */
}
}
}
* - If first element is another symbol, process the cadr or caddr
* recursively according to whether the symbol's value is non-nil or
* nil.
- * - If first element is a face, process the cdr recursively
- * without altering the depth.
+ * - If first element is an extent, process the cdr recursively
+ * and handle the extent's face.
*/
Lisp_Object car, tem;
int ypos = WINDOW_TEXT_TOP (w);
int yend; /* set farther down */
int yclip = WINDOW_TEXT_TOP_CLIP (w);
+ int force;
prop_block_dynarr *prop;
layout_bounds bounds;
else
prop = 0;
+ /* When we are computing things for scrolling purposes, make
+ sure at least one line is always generated */
+ force = (type == CMOTION_DISP);
+
/* Make sure this is set always */
/* Note the conversion at end */
w->window_end_pos[type] = start_pos;
- while (ypos < yend)
+ while (ypos < yend || force)
{
struct display_line dl;
struct display_line *dlp;
the top clip and the bottom clip. */
visible_height -= (dlp->clip + dlp->top_clip);
- if (visible_height < VERTICAL_CLIP (w, 1))
+ if (visible_height < VERTICAL_CLIP (w, 1) && !force)
{
if (local)
free_display_line (dlp);
generate_display_line call. */
if (start_pos > BUF_ZV (b))
break;
+
+ force = 0;
}
if (prop)
process.*/
if (f->frame_changed || f->subwindows_changed)
{
- reset_subwindow_cachels (f);
/* we have to do this so the gutter gets regenerated. */
reset_gutter_display_lines (f);
}
- else
- mark_subwindow_cachels_as_not_updated (f);
hold_frame_size_changes ();
#### If a frame-size change does occur we should probably
actually be preempting redisplay. */
+ MAYBE_DEVMETH (d, frame_output_begin, (f));
+
/* We can now update the gutters, safe in the knowledge that our
efforts won't get undone. */
/* Erase the frame before outputting its contents. */
if (f->clear)
{
- DEVMETH (d, clear_frame, (f));
+ MAYBE_DEVMETH (d, clear_frame, (f));
}
/* Do the selected window first. */
/* Then do the rest. */
redisplay_windows (f->root_window, 1);
- /* We now call the output_end routine for tty frames. We delay
- doing so in order to avoid cursor flicker. So much for 100%
- encapsulation. */
- if (FRAME_TTY_P (f))
- DEVMETH (d, output_end, (d));
+ MAYBE_DEVMETH (d, frame_output_end, (f));
update_frame_title (f);
validate_line_start_cache (w);
w->line_cache_validation_override++;
- updating_line_start_cache = 1;
if (from < BUF_BEGV (b))
from = BUF_BEGV (b);
if (from > to)
{
- updating_line_start_cache = 0;
w->line_cache_validation_override--;
return;
}
/* Check to see if the desired range is already in the cache. */
if (from >= low_bound && to <= high_bound)
{
- updating_line_start_cache = 0;
w->line_cache_validation_override--;
return;
}
update_internal_cache_list (w, DESIRED_DISP);
if (!Dynarr_length (internal_cache))
{
- updating_line_start_cache = 0;
w->line_cache_validation_override--;
return;
}
{
Dynarr_add_many (cache, Dynarr_atp (internal_cache, 0),
Dynarr_length (internal_cache));
- updating_line_start_cache = 0;
w->line_cache_validation_override--;
return;
}
the bounds of the DESIRED structs in the first place. */
if (start >= low_bound && end <= high_bound)
{
- updating_line_start_cache = 0;
w->line_cache_validation_override--;
return;
}
Dynarr_reset (cache);
Dynarr_add_many (cache, Dynarr_atp (internal_cache, 0),
Dynarr_length (internal_cache));
- updating_line_start_cache = 0;
w->line_cache_validation_override--;
return;
}
Dynarr_reset (cache);
Dynarr_add_many (cache, Dynarr_atp (internal_cache, 0),
Dynarr_length (internal_cache));
- updating_line_start_cache = 0;
w->line_cache_validation_override--;
return;
}
Dynarr_length (internal_cache) - ic_elt);
}
- updating_line_start_cache = 0;
w->line_cache_validation_override--;
return;
}
update_internal_cache_list (w, CMOTION_DISP);
/* If this assert is triggered then regenerate_window failed
- to layout a single line. That is not supposed to be
- possible because we impose a minimum height on the buffer
- and override vertical clip when we are in here. */
- /* #### Ah, but it is because the window may temporarily
- exist but not have any lines at all if the minibuffer is
- real big. Look into that situation better. */
- if (!Dynarr_length (internal_cache))
- {
- if (old_lb == -1 && low_bound == -1)
- {
- updating_line_start_cache = 0;
- w->line_cache_validation_override--;
- return;
- }
-
- assert (Dynarr_length (internal_cache));
- }
+ to layout a single line. This is not possible since we
+ force at least a single line to be layout for CMOTION_DISP */
+ assert (Dynarr_length (internal_cache));
assert (startp == Dynarr_atp (internal_cache, 0)->start);
ic_elt = Dynarr_length (internal_cache) - 1;
startp = new_startp;
if (startp > BUF_ZV (b))
{
- updating_line_start_cache = 0;
w->line_cache_validation_override--;
return;
}
while (to > high_bound);
}
- updating_line_start_cache = 0;
w->line_cache_validation_override--;
assert (to <= high_bound);
}
if (FRAME_REPAINT_P (f) && FRAME_HAS_MINIBUF_P (f))
{
Lisp_Object window = FRAME_MINIBUF_WINDOW (f);
+
+ MAYBE_DEVMETH (d, frame_output_begin, (f));
+
/*
* If the frame size has changed, there may be random
* chud on the screen left from previous messages
*/
if (f->echo_area_garbaged)
{
- DEVMETH (d, clear_frame, (f));
+ MAYBE_DEVMETH (d, clear_frame, (f));
f->echo_area_garbaged = 0;
}
redisplay_window (window, 0);
+ MAYBE_DEVMETH (d, frame_output_end, (f));
+
call_redisplay_end_triggers (XWINDOW (window), 0);
}
}
-
- /* We now call the output_end routine for tty frames. We delay
- doing so in order to avoid cursor flicker. So much for 100%
- encapsulation. */
- if (DEVICE_TTY_P (d))
- DEVMETH (d, output_end, (d));
}
return Qnil;
}
void
-reinit_vars_of_redisplay (void)
-{
- updating_line_start_cache = 0;
-}
-
-void
vars_of_redisplay (void)
{
- reinit_vars_of_redisplay ();
#if 0
staticpro (&last_arrow_position);
Voverlay_arrow_position = Qnil;
DEFVAR_LISP_MAGIC ("overlay-arrow-string", &Voverlay_arrow_string /*
-String to display as an arrow. See also `overlay-arrow-position'.
+String or glyph to display as an arrow. See also `overlay-arrow-position'.
+(Note that despite the name of this variable, it can be set to a glyph as
+well as a string.)
*/ ,
redisplay_variable_changed);
Voverlay_arrow_string = Qnil;