update.
[chise/xemacs-chise.git.1] / src / sysdll.c
index fc1d877..c9e28c0 100644 (file)
@@ -263,11 +263,23 @@ dll_handle
 dll_open (const char *fname)
 {
   NSObjectFileImage file;
-  NSObjectFileImageReturnCode ret = 
-    NSCreateObjectFileImageFromFile(fname, &file);
+  NSObjectFileImageReturnCode ret;
+
+  /*
+   * MacOS X dll support is for bundles, not the current executable, so return
+   * NULL is this case.  However, dll_function() uses a special hack where a
+   * NULL handle can be used to find executable symbols.  This satisfies the
+   * needs of ui-gtk.c but is not a general solution.
+   */
+  if (fname == NULL)
+    return NULL;
+
+  ret = NSCreateObjectFileImageFromFile(fname, &file);
+
   if (ret != NSObjectFileImageSuccess) {
     return NULL;
   }
+
   return (dll_handle)NSLinkModule(file, fname, 
                                  NSLINKMODULE_OPTION_BINDNOW |
                                  NSLINKMODULE_OPTION_PRIVATE |
@@ -280,19 +292,164 @@ dll_close (dll_handle h)
   return NSUnLinkModule((NSModule)h, NSUNLINKMODULE_OPTION_NONE);
 }
 
+/* Given an address, return the mach_header for the image containing it
+ * or zero if the given address is not contained in any loaded images.
+ *
+ * Note: image_for_address(), my_find_image() and search_linked_libs() are
+ * based on code from the dlcompat library
+ * (http://www.opendarwin.org/projects/dlcompat).
+ */
+
+static struct mach_header*
+image_for_address(void *address)
+{
+  unsigned long i;
+  unsigned long count = _dyld_image_count();
+  struct mach_header *mh = 0;
+
+  for (i = 0; i < count; i++)
+    {
+      unsigned long addr = (unsigned long)address -
+       _dyld_get_image_vmaddr_slide(i);
+      mh = _dyld_get_image_header(i);
+
+      if (mh)
+       {
+         struct load_command *lc =
+           (struct load_command *)((char *)mh + sizeof(struct mach_header));
+         unsigned long j;
+
+         for (j = 0; j < mh->ncmds;
+              j++, lc = (struct load_command *)((char *)lc + lc->cmdsize))
+           {
+             if (LC_SEGMENT == lc->cmd &&
+                 addr >= ((struct segment_command *)lc)->vmaddr &&
+                 addr <
+                 ((struct segment_command *)lc)->vmaddr +
+                 ((struct segment_command *)lc)->vmsize)
+               {
+                 goto image_found;
+               }
+           }
+       }
+
+      mh = 0;
+    }
+
+ image_found:
+  return mh;
+}
+
+static const struct mach_header*
+my_find_image(const char *name)
+{
+  const struct mach_header *mh = (struct mach_header *)
+    NSAddImage(name, NSADDIMAGE_OPTION_RETURN_ONLY_IF_LOADED |
+              NSADDIMAGE_OPTION_RETURN_ON_ERROR);
+
+  if (!mh)
+    {
+      int count = _dyld_image_count();
+      int j;
+
+      for (j = 0; j < count; j++)
+       {
+         const char *id = _dyld_get_image_name(j);
+
+         if (!strcmp(id, name))
+           {
+             mh = _dyld_get_image_header(j);
+             break;
+           }
+       }
+    }
+
+  return mh;
+}
+
+/*
+ * dyld adds libraries by first adding the directly dependant libraries in
+ * link order, and then adding the dependencies for those libraries, so we
+ * should do the same... but we don't bother adding the extra dependencies, if
+ * the symbols are neither in the loaded image nor any of it's direct
+ * dependencies, then it probably isn't there.
+ */
+static NSSymbol
+search_linked_libs(const struct mach_header * mh, const char *symbol)
+{
+  int n;
+  NSSymbol nssym = 0;
+
+  struct load_command *lc =
+    (struct load_command *)((char *)mh + sizeof(struct mach_header));
+
+  for (n = 0; n < mh->ncmds;
+       n++, lc = (struct load_command *)((char *)lc + lc->cmdsize))
+    {
+      if ((LC_LOAD_DYLIB == lc->cmd) || (LC_LOAD_WEAK_DYLIB == lc->cmd))
+       {
+         struct mach_header *wh;
+
+         if ((wh = (struct mach_header *)
+              my_find_image((char *)(((struct dylib_command *)lc)->dylib.name.offset +
+                                     (char *)lc))))
+           {
+             if (NSIsSymbolNameDefinedInImage(wh, symbol))
+               {
+                 nssym =
+                   NSLookupSymbolInImage(wh,
+                                         symbol,
+                                         NSLOOKUPSYMBOLINIMAGE_OPTION_BIND |
+                                         NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR);
+                 break;
+               }
+           }
+       }
+    }
+
+  return nssym;
+}
+
 dll_func
 dll_function (dll_handle h, const char *n)
 {
-  NSSymbol sym;
+  NSSymbol sym = 0;
 #ifdef DLSYM_NEEDS_UNDERSCORE
   char *buf = alloca_array (char, strlen (n) + 2);
   *buf = '_';
   strcpy (buf + 1, n);
   n = buf;
 #endif
-  sym = NSLookupSymbolInModule((NSModule)h, n);
-  if (sym == 0) return 0;
-  return (dll_func)NSAddressOfSymbol(sym);
+
+  /* NULL means the program image and shared libraries, not bundles. */
+
+  if (h == NULL)
+    {
+      /* NOTE: This assumes that this function is included in the main program
+        and not in a shared library. */
+      const struct mach_header* my_mh = image_for_address(&dll_function);
+
+      if (NSIsSymbolNameDefinedInImage(my_mh, n))
+       {
+         sym =
+           NSLookupSymbolInImage(my_mh,
+                                 n,
+                                 NSLOOKUPSYMBOLINIMAGE_OPTION_BIND |
+                                 NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR);
+       }
+
+      if (!sym)
+       {
+         sym = search_linked_libs(my_mh, n);
+       }
+    }
+  else
+    {
+      sym = NSLookupSymbolInModule((NSModule)h, n);
+    }
+
+   if (sym == 0) return 0;
+   return (dll_func)NSAddressOfSymbol(sym);
 }
 
 dll_var