{
MSymbol family, foundry, weight, slant, stretch;
char *weight_name, *slant_name, *stretch_name;
- int len;
char style_name[1024];
family = mfont_get_prop (font, Mfamily);
{
MPlist *plist, *p;
MFrame *frame;
- char buf[256];
M17N_INIT ();
else if (argc == 2)
{
MFont *font = parse_font_name (argv[1]);
- MPlist *p0;
plist = mfont_list (frame, font, Mnil, 0);
free (font);