obj->name = string;
obj->value = NULL;
+ cos_retain_object (string);
return obj;
}
int
+cos_retain_symbol (COS_Object obj)
+{
+ cos_retain_object (((COS_Symbol)obj)->value);
+ cos_retain_object (((COS_Symbol)obj)->name);
+ return 0;
+}
+
+int
cos_release_symbol (COS_Object obj)
{
if (obj == NULL)